﻿using System;
using System.Collections.Generic;
using System.Text;

namespace IceDog.DNL.CSharp.DesignPattern.DecoratorPattern.LOLHero
{
    /// <summary>
    /// 英雄操作
    /// </summary>
    public interface IHeroAction
    {
        /// <summary>
        /// 学习技能
        /// </summary>
        /// <param name="skillName">技能名</param>
        void LearnSkill(string skillName);
    }
}
